SetActorFacingAngle
From SA-MP Wiki
Description:
Set the facing angle of an actor.
(actorid, Float:ang)
actorid | The ID of the actor to set the facing angle of. Returned by CreateActor. |
ang | The facing angle to set for the actor. |
Return Values:
- 1: The function was executed successfully.
- 0: The function failed to execute. The actor specified does not exist.
![]() Important | Players will see actor's facing angle changed only when it is restreamed to them (fixed in client 0.3.7 R2). |
![]() Notes |
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new MyActor; public OnGameModeInit() { MyActor = CreateActor(...); return 1; } // Somewhere else SetActorFacingAngle(MyActor, 180.0);
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Related Functions
The following functions may be helpful as they relate to this function in one way or another.
- GetActorFacingAngle: Get the facing angle of an actor.
- SetActorPos: Set the position of an actor.